The Center for Civil and Human Rights is a great example of the use of Web 2.0 in the various exhibits. It merges both the need for “social networkers” and the individual visitor to interact with the exhibit. In particular the museum has a section where visitors can leave videos about social justice. The viewer can view these videos based on subjects they find important, but videos also flip through in random for the viewer. The center uses various methods to integrate all types of museum visitors, but this form is exclusive from the Web 2.0 concept. In another section it uses other forms of interactive media to leave people talking, often times random visitors stand next to random visitors and look at things they have chosen together.
The United States Holocaust Memorial Museum also uses a form of Web 1.5, but through their online exhibits. The USHMM allows for users to explore the world of being a museum researcher and to interact with not only the museum, but the staff at the museum. The Children of Lodz Ghetto allows users to find people who were involved in the Holocaust from specific regions and submit information. The user first is responsible for finding the correct person, based on age, location, sex, possible schooling. Once the user submits that information it is checked by a staff member of the USHMM and then the staff member informs the user if the information is correct and why it is believed to be correct. Finally, if the information is correct the staff member directs the user to the next place for them to go. This interaction between the staff member and the user by passes possible “uncivilized” users. The project is not super user-friendly leaving out those that want to play in the internet research waters. Considering that though many people have been part of researching people, in fact one person has worked on 400 children’s information. Some success has been found in concluding the story of children from the Lodz Ghetto.
Using new technology is important in museums and a field that I am eager to partake in. Reading the about the building on the Hurricane site is influential in my thoughts on the capstone I will be working on next semester. How do I merge people’s experiences and have them participate in creation of a joint website that has stories from all over Deaf culture? This article is helpful in discovering a good way to do that. Although it is focused on natural disasters it is a starting point for how to build this part of my future exhibit. Taking information on how to integrate web 2.0 and web 1.5, I will be able to bring to life a true visitor and user-friendly exhibit that brings together all types of visitors; contributors, judges, and lurkers. The exhibit would need to meet the demands of not only the Deaf community, but each of these museum going personalities. This could be done by merging Web 2.0 qualities and traditional museum tools, along with guest research to find out what is truly desired and used by the Deaf community (my capstone project will be designing an exhibit that portrays Deaf history in a way that is FOR the Deaf community, but opened to everyone).